

We agree, and we know there’s not a lot of fanfare that accompanies ranking up or earning points right now. We’ve also read feedback from some players who feel that earning points and ranking-up could be both more exciting and more informative. You’ll earn more ranked points by beating highly-rated opponents than you would by beating equal or lesser-skilled players. With future updates, we want to offer more variety in the amount of points you can earn after completing ranked matches, depending on the skill levels of your opponents as they compare to your own. It’s also possible to improve more quickly than your current rank indicates, and in cases like this, you’ll earn a few bonus points to help more quickly align your current rank with where you belong. In order to keep ranking-up, you’ll have to exceed the ranking system’s expectations for your performance by continually improving as a player, and beating increasingly skilled opponents along the way. The Heroes ranking system is rather similar to the system we employ for StarCraft II, which strives to keep you around a 50% win-rate, constantly measures your prowess based on your performance against opponents of different skill levels, and calculates where you should be ranked accordingly. If you achieve Rank 10, for example, you can generally assume your current skill level is among the top 20% of all Hero League players. With this in mind, we decided to split the system into 50 different ranks, and made each represent roughly 2% of the Hero League population at any given time, so that players can more easily identify how they stack up against the rest of the Hero League playerbase. Heroes is a highly competitive game, and we wanted to create a ranking system that clearly reflects the skill of its players. Ranked rewards will be granted based on the highest rank achieved during the season, including preseason.Recent community discussions about the Heroes of the Storm ranking system have produced some interesting theories about how it works, and we’d like to shed a little more light on this topic. Players who participate in Hero League and Team League seasons will be rewarded with a practical pile of treasure at each season’s end based on their ranked performance in Team and Hero League. This number is a player’s position in the overall Grand Master rankings for their region, which will be updated on a daily basis. For players in this league, badges will display a number ranging from 500 to 1. Grand Master league will be comprised of the top 500 point earners in each region’s Master League. Instead of divisions, Master league badges will display the total number of rank points you’ve accumulated in Master league this season, so players can easily track their progression against other Master League players. In our new Ranked system, the unique Master and Grand Master tiers will have slightly different rules. Here are the Promotion and Demotion Effects: After you’ve been placed in a rank, every ranked match you play will gain or lose rank points.Įarning enough rank points will present you with a chance to move up to the next tier or division by winning a Promotion Match, while consistently losing points will grant you a similar opportunity to defend your current tier or division in a Demotion Match. You’ll know you’re up for a Promotion or Demotion match via a message on the Score Screen and through a special effect played on your Rank Badge after the match As an example, a player in Gold 1 (Gold Tier, Division One) has a higher competitive rank than a player in Gold 4, and that Gold 4 player has a higher rank than another player in Silver 2.Įvery beginning of a each season, a placement matches (10 match) will determine your initial rank. Each tiers are then broken down into divisions, from 5, lowest to highest which is 1.ĭivisions within a tier designate how close or far a player is from advancing or falling to the next tier. With division tiers, seasons, high rank recognition, and end-of-season rewards, we think you’ll love what’s in store for ranked Heroes of the Storm.Īs the rank system is being changed, League Tiers and Divisions are being introduced! As stated above, it started off with Bronze all the way to Diamond and then Master and Grand Master.

Launching in all regions during the week of June 14, Heroes of the Storm Ranked play is pulling out all the stops and introducing a horde of new features, improvements, and rewards.
